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odsc.shadermaps.numbeforegc

Var

Unreal Engine Var console variable.

odscshadermapsnumbeforegc

Description

Controls how many shader maps we keep in memory before we start deleting them. Higher values means more memory, but faster iteration time\n

Usage

odsc.shadermaps.numbeforegc [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.