odsc.shadermaps.numbeforegc
VarUnreal Engine Var console variable.
odscshadermapsnumbeforegc
Description
Controls how many shader maps we keep in memory before we start deleting them. Higher values means more memory, but faster iteration time\n
Usage
odsc.shadermaps.numbeforegc [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

