ODSC.usedefaultmaterialonrecompile
VarUnreal Engine Var console variable.
ODSCusedefaultmaterialonrecompile
Description
Indicates if the default material should be used while waiting for a shader to be compiled by ODSC\n
Usage
ODSC.usedefaultmaterialonrecompile [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

