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ODSC.usedefaultmaterialonrecompile

Var

Unreal Engine Var console variable.

ODSCusedefaultmaterialonrecompile

Description

Indicates if the default material should be used while waiting for a shader to be compiled by ODSC\n

Usage

ODSC.usedefaultmaterialonrecompile [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.