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OpenGL.UseUnsynchronizedBufferMapping

Var

Unreal Engine Var console variable.

OpenGLUseUnsynchronizedBufferMapping

Description

If true, use GL_MAP_UNSYNCHRONIZED_BIT when mapping write only buffers.

Usage

OpenGL.UseUnsynchronizedBufferMapping [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.