p.AddFormerBaseVelocityToRootMotionOverrideWhenFalling
VarUnreal Engine Var console variable.
pAddFormerBaseVelocityToRootMotionOverrideWhenFalling
Description
To avoid sudden velocity changes when a root motion source moves the pawn from a moving base to free fall, this CVar will enable the FormerBaseVelocityDecayHalfLife property on CharacterMovementComponent.
Usage
p.AddFormerBaseVelocityToRootMotionOverrideWhenFalling [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

