p.AllowDestroyNonNetworkActors
VarUnreal Engine Var console variable.
pAllowDestroyNonNetworkActors
Description
When enabled, allows Clients in Networked Games to destroy non-networked actors (AActor::Role == ROLE_None). Does not change behavior on Servers or Standalone games.
Usage
p.AllowDestroyNonNetworkActors [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

