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p.AllowDestroyNonNetworkActors

Var

Unreal Engine Var console variable.

pAllowDestroyNonNetworkActors

Description

When enabled, allows Clients in Networked Games to destroy non-networked actors (AActor::Role == ROLE_None). Does not change behavior on Servers or Standalone games.

Usage

p.AllowDestroyNonNetworkActors [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.