p.bUseUnifiedHeightfield
VarUnreal Engine Var console variable.
pbUseUnifiedHeightfield
Description
Whether to use the PhysX unified heightfield. This feature of PhysX makes landscape collision consistent with triangle meshes but the thickness parameter is not supported for unified heightfields. 1 enables and 0 disables. Default: 1
Usage
p.bUseUnifiedHeightfield [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

