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p.bUseUnifiedHeightfield

Var

Unreal Engine Var console variable.

pbUseUnifiedHeightfield

Description

Whether to use the PhysX unified heightfield. This feature of PhysX makes landscape collision consistent with triangle meshes but the thickness parameter is not supported for unified heightfields. 1 enables and 0 disables. Default: 1

Usage

p.bUseUnifiedHeightfield [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.