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p.Chaos.AccelerationStructureTimeSlicingMaxQueueSizeBeforeForce

Var

Unreal Engine Var console variable.

pChaosAccelerationStructureTimeSlicingMaxQueueSizeBeforeForce

Description

If the update queue reaches this limit, time slicing will be disabled, and the acceleration structure will be built at once

Usage

p.Chaos.AccelerationStructureTimeSlicingMaxQueueSizeBeforeForce [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.