p.Chaos.AccelerationStructureTimeSlicingMaxQueueSizeBeforeForce
VarUnreal Engine Var console variable.
pChaosAccelerationStructureTimeSlicingMaxQueueSizeBeforeForce
Description
If the update queue reaches this limit, time slicing will be disabled, and the acceleration structure will be built at once
Usage
p.Chaos.AccelerationStructureTimeSlicingMaxQueueSizeBeforeForce [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

