p.Chaos.Cache.CompressTracksAfterRecording
VarUnreal Engine Var console variable.
pChaosCacheCompressTracksAfterRecording
Description
When enabled, cache will compress the transform tracks after recording is done.[def: true]
Usage
p.Chaos.Cache.CompressTracksAfterRecording [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

