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p.Chaos.ClusterUnion.UseLockedChildToParentInMassProps

Var

Unreal Engine Var console variable.

pChaosClusterUnionUseLockedChildToParentInMassProps

Description

If 1, UpdateClusterMassProperties uses the stored ChildToParent for locked children instead of deriving it from cached world XR. Fixes a wrong-CoM bug when the parent XR has been updated without a corresponding child re-enforcement (same-tick parent push + child Remove, or free dynamic simulation of the parent).

Usage

p.Chaos.ClusterUnion.UseLockedChildToParentInMassProps [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.