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p.Chaos.DebugDraw.ColorBoundsByShapeType

Var

Unreal Engine Var console variable.

pChaosDebugDrawColorBoundsByShapeType

Description

Whether to use shape type to define the color of the bounds instead of using the particle state (if multiple shapes , will use the first one)

Usage

p.Chaos.DebugDraw.ColorBoundsByShapeType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.