p.Chaos.DebugDraw.ColorBoundsByShapeType
VarUnreal Engine Var console variable.
pChaosDebugDrawColorBoundsByShapeType
Description
Whether to use shape type to define the color of the bounds instead of using the particle state (if multiple shapes , will use the first one)
Usage
p.Chaos.DebugDraw.ColorBoundsByShapeType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

