p.Chaos.DebugDraw.ColorShapesByClusterUnion
VarUnreal Engine Var console variable.
pChaosDebugDrawColorShapesByClusterUnion
Description
An extension of the ColorShapesByInternalCluster option: instead of using a single color for every internal cluster, will use a unique color per cluster union. Non-cluster unions will be black.
Usage
p.Chaos.DebugDraw.ColorShapesByClusterUnion [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

