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p.Chaos.DebugDraw.ColorShapesByClusterUnion

Var

Unreal Engine Var console variable.

pChaosDebugDrawColorShapesByClusterUnion

Description

An extension of the ColorShapesByInternalCluster option: instead of using a single color for every internal cluster, will use a unique color per cluster union. Non-cluster unions will be black.

Usage

p.Chaos.DebugDraw.ColorShapesByClusterUnion [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.