p.Chaos.KinematicTriangleMeshCollisions.MaxDepthMultiplier
VarUnreal Engine Var console variable.
pChaosKinematicTriangleMeshCollisionsMaxDepthMultiplier
Description
Penetration depth beyond which we ignore the kinematic collision (so you don't push through the wrong side)
Usage
p.Chaos.KinematicTriangleMeshCollisions.MaxDepthMultiplier [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

