p.Chaos.KinematicTriangleMeshCollisions.MaxTimer
VarUnreal Engine Var console variable.
pChaosKinematicTriangleMeshCollisionsMaxTimer
Description
Amount of time (in seconds) to remember a kinematic collision connection after it has moved more than Thickness away. Increasing this can reduce jitter at the cost of more computation.
Usage
p.Chaos.KinematicTriangleMeshCollisions.MaxTimer [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

