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p.Chaos.KinematicTriangleMeshCollisions.MaxTimer

Var

Unreal Engine Var console variable.

pChaosKinematicTriangleMeshCollisionsMaxTimer

Description

Amount of time (in seconds) to remember a kinematic collision connection after it has moved more than Thickness away. Increasing this can reduce jitter at the cost of more computation.

Usage

p.Chaos.KinematicTriangleMeshCollisions.MaxTimer [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.