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p.Chaos.Solver.Sleep.PartialIslandSleep.ForcePartialIslandWake

Var

Unreal Engine Var console variable.

pChaosSolverSleepPartialIslandSleepForcePartialIslandWake

Description

[EXPERIMENTAL] Safeguard only: We force partial wake events even if all particles in the island are already awake to guarantee resetting the particle sleep counter.[def:false]

Usage

p.Chaos.Solver.Sleep.PartialIslandSleep.ForcePartialIslandWake [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.