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p.Chaos.VD.UseSharedGeometryArchiveContext

Var

Unreal Engine Var console variable.

pChaosVDUseSharedGeometryArchiveContext

Description

If set to true, CVD will serialize collision geometry using a shared archive context to de-duplicate geometry during serialization instead of during deserialization

Usage

p.Chaos.VD.UseSharedGeometryArchiveContext [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.