p.ChaosClothEditor.DebugDrawAnimDrive
VarUnreal Engine Var console variable.
pChaosClothEditorDebugDrawAnimDrive
Description
Draws the current skinned reference mesh for the simulation which anim drive will attempt to reach if enabled
Usage
p.ChaosClothEditor.DebugDrawAnimDrive [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

