Skip to main content

p.ClientAuthorityThresholdOnBaseChange

Var

Unreal Engine Var console variable.

pClientAuthorityThresholdOnBaseChange

Description

When a pawn moves onto or off of a moving base, this can cause an abrupt correction. In these cases, trust the client up to this distance away from the server component location.

Usage

p.ClientAuthorityThresholdOnBaseChange [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.