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p.ClothPhysics.UseEndTickWait

Var

Unreal Engine Var console variable.

pClothPhysicsUseEndTickWait

Description

If 1 (default), wait on the parallel cloth/deformable task in a dedicated TG_LastDemotable tick function. If 0, fall back to waiting in OnPreEndOfFrameSync (kill switch). Has no effect when p.ClothPhysics.WaitForParallelClothTask is 1.

Usage

p.ClothPhysics.UseEndTickWait [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.