p.CollisionDisableCulledContacts
VarUnreal Engine Var console variable.
pCollisionDisableCulledContacts
Description
Allow the PBDRigidsEvolutionGBF collision constraints to throw out contacts mid solve if they are culled.
Usage
p.CollisionDisableCulledContacts [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

