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p.CollisionDisableCulledContacts

Var

Unreal Engine Var console variable.

pCollisionDisableCulledContacts

Description

Allow the PBDRigidsEvolutionGBF collision constraints to throw out contacts mid solve if they are culled.

Usage

p.CollisionDisableCulledContacts [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.