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p.DeferCharacterMeshMovement

Var

Unreal Engine Var console variable.

pDeferCharacterMeshMovement

Description

Optimization - When enabled, defers CharacterMesh move propagation until the end of larger scoped moves. The mesh will still move, but all attached components will wait until all mesh movement is done within the scope.

Usage

p.DeferCharacterMeshMovement [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.