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p.EnableMultiplayerWorldOriginRebasing

Var

Unreal Engine Var console variable.

pEnableMultiplayerWorldOriginRebasing

Description

Enable world origin rebasing for multiplayer, meaning that servers and clients can have different world origin locations.

Usage

p.EnableMultiplayerWorldOriginRebasing [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.