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p.GeometryCollection.PropagateInternalClusterDisableFlagToChildren

Var

Unreal Engine Var console variable.

pGeometryCollectionPropagateInternalClusterDisableFlagToChildren

Description

If enabled, disabled internal clusters will propagate their disabled flag to their children when buffering instead of implicitly activating the children.

Usage

p.GeometryCollection.PropagateInternalClusterDisableFlagToChildren [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.