p.GeometryCollection.PropagateInternalClusterDisableFlagToChildren
VarUnreal Engine Var console variable.
pGeometryCollectionPropagateInternalClusterDisableFlagToChildren
Description
If enabled, disabled internal clusters will propagate their disabled flag to their children when buffering instead of implicitly activating the children.
Usage
p.GeometryCollection.PropagateInternalClusterDisableFlagToChildren [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

