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p.NetForceClientServerMoveLossPercent

Var

Unreal Engine Var console variable.

pNetForceClientServerMoveLossPercent

Description

Percent of ServerMove calls for client to not sendUseful for testing server force correction code<=0: Disable, 0.05: 5% of checks will return failed, 1. 0: never send server moves

Usage

p.NetForceClientServerMoveLossPercent [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.