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p.RenderInterp.ApplyExponentialDecay

Var

Unreal Engine Var console variable.

pRenderInterpApplyExponentialDecay

Description

When enabled a post-resim error will decay exponentially (instead of linearly) based on half-life time set in ExponentialDecayLinearHalfLife and ExponentialDecayAngularHalfLife.

Usage

p.RenderInterp.ApplyExponentialDecay [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.