p.RenderInterp.ApplyExponentialDecay
VarUnreal Engine Var console variable.
pRenderInterpApplyExponentialDecay
Description
When enabled a post-resim error will decay exponentially (instead of linearly) based on half-life time set in ExponentialDecayLinearHalfLife and ExponentialDecayAngularHalfLife.
Usage
p.RenderInterp.ApplyExponentialDecay [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

