Skip to main content

p.Resim.AccurateHeadFrames

Var

Unreal Engine Var console variable.

pResimAccurateHeadFrames

Description

Number of frames at the start of resimulation that always run at full fidelity (1x dt) when adaptive coalescing is active. Also serves as the minimum sample count for the per-step cost estimate before coalescing can activate.

Usage

p.Resim.AccurateHeadFrames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.