p.RestoreFloorWhenMissingBaseComponent
VarUnreal Engine Var console variable.
pRestoreFloorWhenMissingBaseComponent
Description
If true, when we have a valid floor result, but no PrimitiveComponent, try to keep the CurrentFloorValid if possible.
Usage
p.RestoreFloorWhenMissingBaseComponent [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

