Skip to main content

p.RestoreFloorWhenMissingBaseComponent

Var

Unreal Engine Var console variable.

pRestoreFloorWhenMissingBaseComponent

Description

If true, when we have a valid floor result, but no PrimitiveComponent, try to keep the CurrentFloorValid if possible.

Usage

p.RestoreFloorWhenMissingBaseComponent [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.