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p.rigidasset.enableeditoroverride

Var

Unreal Engine Var console variable.

prigidassetenableeditoroverride

Description

Whether to enable the editor override for physics asset such that physics assets using dataflow will no longer open in the base physics asset editor, preferring the dataflow editor instead

Usage

p.rigidasset.enableeditoroverride [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.