Skip to main content

p.RigidBodyLODThreshold

Var

Unreal Engine Var console variable.

pRigidBodyLODThreshold

Description

Max LOD that rigid body node is allowed to run on. Provides a global threshold that overrides per-node the LODThreshold property. -1 means no override.

Usage

p.RigidBodyLODThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.