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p.RigidBodyNode.IncludeClothColliders

Var

Unreal Engine Var console variable.

pRigidBodyNodeIncludeClothColliders

Description

Include cloth colliders as kinematic bodies in the immediate physics simulation.

Usage

p.RigidBodyNode.IncludeClothColliders [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.