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p.RigidBodyNode.TaskPriority.Simulation

Var

Unreal Engine Var console variable.

pRigidBodyNodeTaskPrioritySimulation

Description

Task priority for running the rigid body node simulation task (0 = foreground/high, 1 = foreground/normal, 2 = background/high, 3 = background/normal, 4 = background/low).

Usage

p.RigidBodyNode.TaskPriority.Simulation [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.