p.RigidBodyNode
VarUnreal Engine Var console variable.
pRigidBodyNode
Description
Enables/disables the whole rigid body node system. When disabled, avoids all allocations and runtime costs. Can be used to disable RB Nodes on low-end platforms.
Usage
p.RigidBodyNode [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

