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p.SkipSkeletalRepOptimization

Var

Unreal Engine Var console variable.

pSkipSkeletalRepOptimization

Description

If true, we don't move the skeletal mesh component during replication. This is ok because the skeletal mesh already polls physx after its results

Usage

p.SkipSkeletalRepOptimization [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.