p.SkipSkeletalRepOptimization
VarUnreal Engine Var console variable.
pSkipSkeletalRepOptimization
Description
If true, we don't move the skeletal mesh component during replication. This is ok because the skeletal mesh already polls physx after its results
Usage
p.SkipSkeletalRepOptimization [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

