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p.ValidateSceneComponentAttachmentDetailLevel_High

Var

Unreal Engine Var console variable.

pValidateSceneComponentAttachmentDetailLevel_High

Description

If enabled, checks that cooking for a target detail level of High and removing unneeded components will not remove the parents of any components.

Usage

p.ValidateSceneComponentAttachmentDetailLevel_High [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.