p.ValidateSceneComponentAttachmentDetailLevel_High
VarUnreal Engine Var console variable.
pValidateSceneComponentAttachmentDetailLevel_High
Description
If enabled, checks that cooking for a target detail level of High and removing unneeded components will not remove the parents of any components.
Usage
p.ValidateSceneComponentAttachmentDetailLevel_High [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

