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Party.PlatformSession.Create.AllowFailure

Var

Unreal Engine Var console variable.

PartyPlatformSessionCreateAllowFailure

Description

Are we ok with allowing party session creation to fail? If not, we'll continuously retry until we succeed or leave the party.

Usage

Party.PlatformSession.Create.AllowFailure [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.