Description
Runs PCG world builder on PCG components in current world. Arguments (multiple values separated with ';'):
[-IncludeGraphNames=PCG_GraphA;PCG_GraphB]
[-GenerateComponentEditingModeNormal]
[-GenerateComponentEditingModePreview]
[-IgnoreGenerationErrors]
[-IncludeActorIDs=MyActor1_UAID1234678;MyActor2_UAID1234678]
[-OneComponentAtATime]