pcg.CreateTargetActor.AllowReuse
VarUnreal Engine Var console variable.
pcgCreateTargetActorAllowReuse
Description
Controls whether PCG Create Target Actor node can reuse actors when re-executing (requires Create Target Actor node resave so they have a Stable Reuse Guid)
Usage
pcg.CreateTargetActor.AllowReuse [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

