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pcg.ManagedResourcesLogging.MaxElementPrintCount

Var

Unreal Engine Var console variable.

pcgManagedResourcesLoggingMaxElementPrintCount

Description

Sets how many entries to display for resources that are arrays of objects

Usage

pcg.ManagedResourcesLogging.MaxElementPrintCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.