pcg.RuntimeGeneration.DisableDynamicTracking
VarUnreal Engine Var console variable.
pcgRuntimeGenerationDisableDynamicTracking
Description
In Editor and with runtime gen, a change with one tracked element will refresh all the local components. If it is too resource intensive, it can be disabled.
Usage
pcg.RuntimeGeneration.DisableDynamicTracking [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

