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pcg.ShouldVerifyIfOutputsAreUsedMultipleTimes

Var

Unreal Engine Var console variable.

pcgShouldVerifyIfOutputsAreUsedMultipleTimes

Description

Add small computation at the end of each node to detect if the data is used multiple times. Necessary for data stealing.

Usage

pcg.ShouldVerifyIfOutputsAreUsedMultipleTimes [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.