pcg.VirtualTexturePriming.DebugDrawTexturePrimingBounds
VarUnreal Engine Var console variable.
pcgVirtualTexturePrimingDebugDrawTexturePrimingBounds
Description
Draws debug boxes to indicate regions where PCG is requesting virtual texture priming.
Usage
pcg.VirtualTexturePriming.DebugDrawTexturePrimingBounds [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

