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pcg.VirtualTexturePriming.DebugDrawTexturePrimingBounds

Var

Unreal Engine Var console variable.

pcgVirtualTexturePrimingDebugDrawTexturePrimingBounds

Description

Draws debug boxes to indicate regions where PCG is requesting virtual texture priming.

Usage

pcg.VirtualTexturePriming.DebugDrawTexturePrimingBounds [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.