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PixelStreaming.WebRTC.DisableAudioSync

Var

Unreal Engine Var console variable.

PixelStreamingWebRTCDisableAudioSync

Description

Disables the synchronization of audio and video tracks in WebRTC. This can be useful in low latency usecases where synchronization is not required.

Usage

PixelStreaming.WebRTC.DisableAudioSync [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.