PixelStreaming.WebRTC.DisableAudioSync
VarUnreal Engine Var console variable.
PixelStreamingWebRTCDisableAudioSync
Description
Disables the synchronization of audio and video tracks in WebRTC. This can be useful in low latency usecases where synchronization is not required.
Usage
PixelStreaming.WebRTC.DisableAudioSync [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

