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PlayerController.LevelVisibilityDontSerializeFileName

Var

Unreal Engine Var console variable.

PlayerControllerLevelVisibilityDontSerializeFileName

Description

When true, we'll always skip serializing FileName with FUpdateLevelVisibilityLevelInfo's. This will save bandwidth when games don't need both.

Usage

PlayerController.LevelVisibilityDontSerializeFileName [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.