Skip to main content

PreloginAsync.FailPreloginOnPlayerConnectionLost

Var

Unreal Engine Var console variable.

PreloginAsyncFailPreloginOnPlayerConnectionLost

Description

Prelogin stategraph will complete as failed if player's connection is lost before it completes

Usage

PreloginAsync.FailPreloginOnPlayerConnectionLost [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.