Skip to main content

r.AmbientOcclusion.FramebufferCompression

Var

Unreal Engine Var console variable.

rAmbientOcclusionFramebufferCompression

Description

Whether to use framebuffer compression for AO texture if platform supports it.\n

Usage

r.AmbientOcclusion.FramebufferCompression [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.