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r.AntiAliasingMethod

Var

Unreal Engine Var console variable.

rAntiAliasingMethod

Description

Engine default (project setting) for AntiAliasingMethod is (postprocess volume/camera/game setting still can override 0: off (no anti-aliasing 1: Fast Approximate Anti-Aliasing (FXAA 2: Temporal Anti-Aliasing (TAA 3: Multisample Anti-Aliasing (MSAA, Only available on the desktop forward renderer 4: Temporal Super-Resolution (TSR, Default)

Usage

r.AntiAliasingMethod [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.