Description
Engine default (project setting) for AntiAliasingMethod is (postprocess volume/camera/game setting still can override 0: off (no anti-aliasing 1: Fast Approximate Anti-Aliasing (FXAA 2: Temporal Anti-Aliasing (TAA 3: Multisample Anti-Aliasing (MSAA, Only available on the desktop forward renderer 4: Temporal Super-Resolution (TSR, Default)