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r.AOGlobalDistanceFieldClipmapUpdatesPerFrame

Var

Unreal Engine Var console variable.

rAOGlobalDistanceFieldClipmapUpdatesPerFrame

Description

How many clipmaps to update each frame. With values less than 2, the first clipmap is only updated every other frame, which can cause incorrect self occlusion during movement.

Usage

r.AOGlobalDistanceFieldClipmapUpdatesPerFrame [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.