r.AOUseJitter
VarUnreal Engine Var console variable.
rAOUseJitter
Description
Whether to use 4x temporal supersampling with Screen Grid DFAO. When jitter is disabled, a shorter history can be used but there will be more spatial aliasing.
Usage
r.AOUseJitter [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

