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r.AOUseJitter

Var

Unreal Engine Var console variable.

rAOUseJitter

Description

Whether to use 4x temporal supersampling with Screen Grid DFAO. When jitter is disabled, a shorter history can be used but there will be more spatial aliasing.

Usage

r.AOUseJitter [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.