r.AutoExposure.IgnoreMaterials
VarUnreal Engine Var console variable.
rAutoExposureIgnoreMaterials
Description
(Experimental) Whether to calculate auto exposure assuming every surface uses a perfectly diffuse white material(default: false)
Usage
r.AutoExposure.IgnoreMaterials [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

