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r.BackbufferQuantizationDitheringOverride

Var

Unreal Engine Var console variable.

rBackbufferQuantizationDitheringOverride

Description

Override the bitdepth in bits of each channel of the backbuffer targeted by the quantization dithering. Disabled by default. Instead is automatically found out by FSceneViewFamily::RenderTarget's pixel format of the backbuffer.

Usage

r.BackbufferQuantizationDitheringOverride [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.