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r.CompileMaterialsForShaderFormat

Var

Unreal Engine Var console variable.

rCompileMaterialsForShaderFormat

Description

When enabled, compile materials for this shader format in addition to those for the running platformNote that these shaders are compiled and immediately tossed. This is only useful when directly inspecting output via r.DebugDumpShaderInfo.

Usage

r.CompileMaterialsForShaderFormat [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.